Apple eyes application-specific group listing
TweetFollow Us on Twitter

Apple eyes application-specific group listing

An Apple patent (number 20120272163) for application-specific group listing has appeared at the U.S. Patent & Trademark Office. It involves an user interface for sharing content from a particular application with another person while you're instant messaging with them.

A method, apparatus, and system for providing active contents between applications activated by a plurality of computer systems are provided. A list of one or more remote users is created. A determination is made whether a first application and a second application are being executed by the at least one or more remote users. The list is updated in response to determining a change in a status of the second application being executed by the one or more remote users using at least one communications feature associated with the first application.

Here's Apple's background and summary of the invention: "Networks, such as the Internet, intranets, or other private or public networks, are ubiquitous. In fact, many computers are connected to one or more networks at the same time. For example, a business may have hundreds or even thousands of computers coupled to its own private network, which was, at least initially, used primarily for storage and exchange of computer files. At least some of these same business computers may also be coupled to the Internet.

"Further, with the development of wireless devices, ad hoc networks may also be formed with properly configured portable devices. Even telephonic devices, such as cellular phones, pagers and the like, may be coupled to one or more of these networks. Small businesses and homes are also often connected in similar arrangements.

"All of this connectivity has naturally led to communications between various users over these networks. For example, electronic mail (e-mail), because of its usefulness, is now commonplace. E-mail is now widely used by businesses and individuals, and in at least some instances has replaced more traditional forms of communications, such as mailed letters, facsimiles, telexes, and the like. However, e-mail has proven to be somewhat awkward when used to carry on an ongoing interaction.

"Instant messaging, on the other hand, allows two or more users connected through these networks to carry on an interactive conversation. Exemplary instant messaging systems include Apple iChat, AOL Instant Messenger, Microsoft MSN Messenger, Yahoo and the like. Typically, two or more users type in messages or select icons, which they send to one another. The receiving party(ies) may immediately respond with an appropriate message or icon. These instant messages are commonly displayed on a participant's monitor in serial fashion, usually scrolling the user's screen from top to bottom.

"Each user typically maintains a listing of other people or parties with whom they routinely communicate. Various instant messaging systems use different terminology to identify these other parties, but commonly they are referred to as users, contacts, buddies, or the like. The buddies list allows the user to initiate a conversation with a person on the list by simply selecting them from the list.

"Additionally, the user can readily determine which of his/her buddies are available by checking a status flag. For example, the listing can be configured to display the status of each buddy. Thus, when a buddy is on-line or available to receive an instant message his/her status is indicated as being on-line or available.

"Among the problems associated with the state of the art includes the fact that there is a lack of ability among various users to interact efficiently in the context of an application. Generally, in order to share active contents of a particular application, the user generally has to terminate the activation of an application and separately send various contents to another user who may be on the buddy list of the first user.

"For example, if a first user is executing a first application, a second user who may be on the buddy list of the first user generally cannot efficiently receive or interact with the first application being executed by the first user. Generally, applications executed by various users are standalone type applications where interactivity between various users in a real-time fashion is generally not possible.

"Since various applications are standalone entities, communicating using another module such as instant messaging or e-mailing features, may require actually moving from one platform to another on a multi-tasking-type computer. This requires leaving one application to be able to communicate using another application. For example, one user may have an instant messaging application running concurrently with various other applications, such as word processors, graphics applications, multi-media applications, and the like.

"In order to communicate with another user on the buddy list, a user would have to leave a particular active application and enter a communications application, such as an email application. In other words, the user would have to leave particular active applications (e.g., word processing application, graphics application, multi-media application, etc.) and enter the communications application in order to perform communications described above. Again, this would compromise the real-time interaction between various users within the context of a particular application.

"Furthermore, in order to provide for access of active applications between various users, developers of various applications would have to build client server functionality for each application to provide a collaborative embodiment. Additionally, in order to provide the ability to share content and other aspects of particular applications among various users, a significant amount of work to build connectivity relationships, such as peer-to-peer relationships between various environments, would likely be required. This would call for generating a new class of interaction between various users instead of the traditional client/server relationship.

"E-mailing various portions of an application for sharing with another user would be difficult to implement in real-time. Generally, a user may have to close a particular application, extract a file, and e-mail that file to a second user, wherein the second user will have to open that particular file after leaving an active application to do so. Meanwhile, the real-time interaction would be lost in such a situation. Additionally, various applications are developed such that e-mailing various files associated with these applications may be difficult.

"One such example would be multimedia files because, generally, multimedia files tend to be large size files. E-mailing such large files may be problematic among various users. The present invention is directed to overcoming or at least reducing one or more of the problems set forth above."

Michael Stochosky is the inventor.

Apple Inc.
Alphabet Inc.
Microsoft Corporation
MacNews Search:
Community Search:
view counter

view counter
view counter
view counter
view counter
view counter
view counter

Gopogo guide - How to bounce like the be...
Nitrome just launched a new game and, as to be expected, it's a lot of addictive fun. It's called Gopogo, and it challenges you to hoparound a bunch of platforms, avoiding enemies and picking up shiny stuff. It's not easy though - just like the retro platformers that inspired it. [Read more] | Read more »
Sago Mini Superhero (Education)
Sago Mini Superhero 1.0 Device: iOS Universal Category: Education Price: $2.99, Version: 1.0 (iTunes) Description: KAPOW! Jack the rabbit bursts into the sky as the Sago Mini Superhero! Fly with Jack as he lifts impossible weights, powers up on carrots and makes things right in the city. Whether he is helping ducks cross the street... | Read more »
Star Wars: Galaxy of Heroes guide - How...
Star Wars: Galaxy of Heroes is all about collecting heroes, powering them up, and using them together to defeat your foes. It's pretty straightforward stuff for the most part, but increasing your characters' stats can be a bit confusing because it isn't explained all that well in the tutorial. [Read more] | Read more »
The best cooking apps (just in time for...
It’s that time of year again, where you’ll be gathering around the dinner table with your family and a huge feast in front of you. [Read more] | Read more »
Square Rave guide - How to grab those te...
Square Rave is an awesome little music-oriented puzzle game that smacks of games like Lumines, but with its own unique sense of gameplay. To help wrap your head around the game, keep the following tips and tricks in mind. [Read more] | Read more »
Snowboard Party 2 (Games)
Snowboard Party 2 1.0 Device: iOS Universal Category: Games Price: $1.99, Version: 1.0 (iTunes) Description: Crowned the best snowboarding game available on the market, Snowboard Party is back to fulfill all your adrenaline needs in this long-awaited sequel. Experience the new time-attack race mode and practice your best tricks in... | Read more »
One Button Travel (Games)
One Button Travel 1.0 Device: iOS Universal Category: Games Price: $2.99, Version: 1.0 (iTunes) Description: “To cut a long story short, If you like interactive fiction, just go buy this one.” -“Oozes the polish that we’ve come to expect from TheCodingMonkeys.” - | Read more »
Light Apprentice Volume 1 (Games)
Light Apprentice Volume 1 1.0 Device: iOS Universal Category: Games Price: $4.99, Version: 1.0 (iTunes) Description: Light Apprentice Volume 1 includes Chapters 1 to 4, all gathered in a new exclusive game.When life in the world of Ethenia is threatened by the corruption of the Yhrosian Empire, a hero will rise to protect the... | Read more »
The best games like Animal Crossing on m...
Animal Crossing amiibo Festival is out right now for the Wii U, reminding us of just how much fun that world can be. Or at least to go back and check in on our villages once in a while. [Read more] | Read more »
Between 2 Taps - Tap for Tap interview M...
Hello, and welcome back to Between 2 Taps, Tap for Tap’s Indie Dev interview series. [Read more] | Read more »
All contents are Copyright 1984-2010 by Xplain Corporation. All rights reserved. Theme designed by Icreon.