Apple working on ways to generate 3D objects based on 2D objects
TweetFollow Us on Twitter

Apple working on ways to generate 3D objects based on 2D objects



An Apple patent (number 20120268410) for generating 3D objects based on 2D objects has appeared at the U.S. Patent & Trademark Office. Could this involve a 3D printer -- or, at least, 3D printer output?

Per the patent, a first user input identifying a 2D object presented in a user interface can be detected, and a second user input including a 3D gesture input that includes a movement in proximity to a surface can be detected. A 3D object can be generated based on the 2D object according to the first and second user inputs, and the 3D object can be presented in the user interface.

Here's Apple's background and summary of the invention: "Computer assisted design (CAD) software allows users to generate and manipulate two-dimensional (2D) and three-dimensional (3D) objects. A user can interact with a CAD program using various peripheral input devices, such as a keyboard, a computer mouse, a trackball, a touchpad, a touch-sensitive pad, and/or a touch-sensitive display. The CAD program may provide various software tools for generating and manipulating 2D and 3D objects.

"The CAD program may provide a drafting area showing 2D or 3D objects being processed by the user, and menus outside the drafting area for allowing the user to choose from various tools in generating or modifying 2D or 3D objects. For example, there may be menus for 2D object templates, 3D object templates, paint brush options, eraser options, line options, color options, texture options, options for rotating or resizing the objects, and so forth. The user may select a tool from one of the menus and use the selected tool to manipulate the 2D or 3D object.

"Techniques and systems that support generating, modifying, and manipulating 3D objects using 3D gesture inputs are disclosed. For example, 3D objects can be generated based on 2D objects. A first user input identifying a 2D object presented in a user interface can be detected, and a second 3D gesture input that includes a movement in proximity to a surface can be detected. A 3D object can be generated based on the 2D object according to the first and second user inputs, and the 3D object can be presented in the user interface where the 3D object can be manipulated by the user.

"Three-dimensional objects can be modified using 3D gesture inputs. For example, a 3D object shown on a touch-sensitive display can be detected, and a 3D gesture input that includes a movement of a finger or a pointing device in proximity to a surface of the touch-sensitive display can be detected. Detecting the 3D gesture input can include measuring a distance between the finger or the pointing device and a surface of the display. The 3D object can be modified according to the 3D gesture input, and the updated 3D object can be shown on the touch-sensitive display.

"For example, a first user input that includes at least one of a touch input or a two-dimensional (2D) gesture input can be detected, and a 3D gesture input that includes a movement in proximity to a surface can be detected. A 3D object can be generated in a user interface based on the 3D gesture input and at least one of the touch input or 2D gesture input.

"An apparatus for generating or modifying 3D objects can include a touch sensor to detect touch inputs and 2D gesture inputs that are associated with a surface, and a proximity sensor in combination with the touch sensor to detect 3D gesture inputs, each 3D gesture input including a movement in proximity to the surface. A data processor is provided to receive signals output from the touch sensor and the proximity sensor, the signals representing detected 3D gesture inputs and at least one of detected touch inputs or detected 2D gesture inputs. The data processor generates or modifies a 3D object in a user interface according to the detected 3D gesture inputs and at least one of detected touch inputs or detected 2D gesture inputs.

"An apparatus for generating or modifying 3D objects can include a sensor to detect touch inputs, 2D gesture inputs that are associated with a surface, and 3D gesture inputs that include a movement perpendicular to the surface. A data processor is provided to receive signals output from the sensor, the signals representing detected 3D gesture inputs and at least one of detected touch inputs or detected 2D gesture inputs. The data processor generates or modifies a 3D object in a user interface according to the detected 3D gesture inputs and at least one of detected touch inputs or detected 2D gesture inputs."

The inventors are Nicholas V. King and Todd Benjamin.

 
AAPL
$100.11
Apple Inc.
+0.00
GOOG
$576.36
Google Inc.
+0.00
MSFT
$46.44
Microsoft Corpora
+0.00
MacNews Search:
Community Search:

Latest Forum Discussions

See All
view counter

view counter
view counter
view counter
view counter
view counter
view counter

iPollute Review
iPollute Review By Nadia Oxford on September 30th, 2014 Our Rating: :: iPOLLUTE, uPOLLUTEUniversal App - Designed for iPhone and iPad iPollute is a delightful-looking pollution simulator, though it’s a bit light on “game” content.   | Read more »
This Week at 148Apps: September 22-26, 2...
Your Source For The Latest App Reviews   | Read more »
Kill Shot Review
Kill Shot Review By Jennifer Allen on September 29th, 2014 Our Rating: :: OCCASIONAL MISFIRESUniversal App - Designed for iPhone and iPad Kill Shot is often satisfying, but its more than pushy in-app purchases will leave you feeling a little bummed.   | Read more »
It Came From Canada: Vainglory
I’m going to be straight you with folks. I don’t know much about MOBAs, and I’m certainly no professional. That means I don’t know how well Vainglory, the upcoming multiplayer online battle arena showcased in the most recent Apple keynote, compares to titans like League of Legends or DotA 2 in terms of depth and control. However, in this edition... | Read more »
The Tunnel – An Endless Fall Review
The Tunnel – An Endless Fall Review By Nadia Oxford on September 29th, 2014 Our Rating: :: FREE FALLIN' Universal App - Designed for iPhone and iPad The Tunnel – An Endless Fall is a bit harder to get the hang of than most “endless running/etc” games, but that doesn’t keep it from being hypnotic in its own way.   | Read more »
Ubisoft Launches Just Dance Now in the A...
Ubisoft Launches Just Dance Now in the App Store Worldwide Posted by Jessica Fisher on September 29th, 2014 [ permalink ] Universal App - Designed for iPhone and iPad | Read more »
For Better, or for Worse? How the New Ap...
With the release of iOS 8 (finally), Apple has made some noticeable changes on the App Store – bundles, videos, and Testflight integration, to name a few. Many of these additions will make things friendlier for App Store shoppers, but how has it been affecting developers? | Read more »
Asphalt Overdrive Review
Asphalt Overdrive Review By Jennifer Allen on September 29th, 2014 Our Rating: :: SHORT LIVED ADRENALINEUniversal App - Designed for iPhone and iPad Asphalt Overdrive is a fairly simple auto-running racing game, but one that’s clouded by the feeling that there’s more to it than that.   | Read more »
Kritika: Wrath of the Pirate King Update...
Kritika: Wrath of the Pirate King Update Introduces New Class: Shadow Mage. Posted by Jessica Fisher on September 29th, 2014 [ permalink ] | Read more »
Vampire Tribunals Review
Vampire Tribunals Review By Campbell Bird on September 29th, 2014 Our Rating: iPhone App - Designed for the iPhone, compatible with the iPad Hunt other vampires in the “real world” in this location-based multiplayer game.   | Read more »
All contents are Copyright 1984-2010 by Xplain Corporation. All rights reserved. Theme designed by Icreon.