Six New Year’s resolutions for software companies
TweetFollow Us on Twitter

Six New Year’s resolutions for software companies

Perforce Software (www.perforce.com) has released six resolutions for software companies to consider when managing their development environments. The resolutions encourage companies to maintain well organized codebases and development processes to foster their growth.

"The new year is an ideal time for every organization to take an inventory of what is working well and find ways to improve -- and there’s no better place to start than at the very foundation of the code," says Randy DeFauw, technical marketing manager at Perforce. "In my experience with our customers, employing these software practices not only results in fewer issues down the road, but a more manageable codebase."

Perforce’s six recommendations for 2013:

° Deliver like Facebook: Facebook leads its industry because it delivers improvements to its site daily. Replicating this strategy is recommended, and easier to do now that the software tool stack can match that velocity. Even if companies are not building a Software-as-a-Service (SaaS) offering, product can still rapidly evolve internally without being formally released to customers. Harnessing the ability to deliver enhancements quickly will buy companies a considerable competitive advantage in their respective sectors. Added bonus: nothing keeps developers happier than seeing their code show up as live improvements in the product.

° Take Agile cross-functional: Agile isn’t just for developers anymore, and companies should not limit its use to their software teams. DevOps was all about bridging the gap between development and operations, and companies will find greater success if their entire team is responding as quickly to new requirements as the development team. Consider introducing agile project management to non-techies such as Sales, Marketing and Human Resources teams.

° Get everyone on the mother ship quickly:  A software company’s two most valuable assets are its employees and its intellectual property. Do not operate them in silos. Instead, reuse IP wherever possible and make sure teams can work with each other. If talent is being acquired by purchasing a startup, ensure their past work can be incorporated into the existing system in a week, not a year. Let them keep using the tools they are accustomed to, even if it means running something more enterprise-ready in the background.

° Look before leaping into the cloud: The low costs, infinite scalability and minimal administration requirements make the cloud seem appealing to any company. The reality, however, is that performance, ownership and reliability issues need to be considered before deploying to the cloud. If employees are asking for a cloud-based solution, figure out why. Do they want Dropbox because there is no decent place to store their design documents and test plans? That can be fixed without cloud services.

° Be realistic: Engineers are practical people. Lay out clear goals with a reasonable time frame. If current delivery cycles are a year, they cannot be shortened to a week overnight. However, reducing the timeframe from a year to three months is indicative of significant progress and achieves buy-in for the next step.

° Study the America Invents Act: A major change to U.S. patent law is going into effect in March 2013. To to prevent potential intellectual property lawsuits, it is critical to study and fully understand the nuances of first-to-file, prior use and other looming changes. Have a plan in place for adjusting software processes (from initial design through market introduction) to meet the changing legal framework. Companies using open source software should take particular care to ensure they are in compliance with all the licensing and copyright provisions.

 
AAPL
$129.62
Apple Inc.
-2.92
GOOG
$532.32
Google Inc.
-7.79
MSFT
$46.59
Microsoft Corporation
-0.31
MacNews Search:
Community Search:
view counter

view counter
view counter
view counter
view counter
view counter
view counter

What the Apple Watch Gets Right, and Wha...
| Read more »
Celebrate PAC-MAN's 35th Birthday W...
BANDAI NAMCO Entertainment America is celebrating PAC-MAN's 35th anniversary by releasing updates for PAC-MAN and PAC-MAN Lite for iOS. [Read more] | Read more »
Strike Wing Episode 2 has Landed on the...
Strike Wing: Raptor Rising is an exciting space combat simulator by Crescent Moon Games, which was recently updated to continue the story with Episode 2. [Read more] | Read more »
This Week at 148Apps: May 18-22, 2015
May Days at 148Apps How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been... | Read more »
Biz Builder Delux (Games)
Biz Builder Delux 1.0.0 Device: iOS Universal Category: Games Price: $4.99, Version: 1.0.0 (iTunes) Description: Ah, there's nothing like the rhythmic bustle of a burgeoning business burg... especially when you're the one building it! That's right, from a video game store to the corner fast food joint, run what YOU want as the town... | Read more »
Auroch Digital is Bringing Back Games Wo...
| Read more »
Blades of Brim is a New Endless Runner f...
SYBO Games, the minds behind the ever-popular Subway Surfers, have announced their latest project: Blades of Brim. [Read more] | Read more »
Carbo - Handwriting in the Digital Age...
Carbo - Handwriting in the Digital Age 1.0 Device: iOS Universal Category: Productivity Price: $3.99, Version: 1.0 (iTunes) Description: | Read more »
Draggy Dead (Games)
Draggy Dead 1.1 Device: iOS Universal Category: Games Price: $.99, Version: 1.1 (iTunes) Description: Ditch your dead end job and take up a rewarding career in Grave Robbing today!Guide the recently deceased to a fun filled life of Meat eating mayhem, be careful of the many traps and enemy's | Read more »
Bad Dinos (Games)
Bad Dinos 1.0.0 Device: iOS Universal Category: Games Price: $2.99, Version: 1.0.0 (iTunes) Description: | Read more »
All contents are Copyright 1984-2010 by Xplain Corporation. All rights reserved. Theme designed by Icreon.