Article archive
TweetFollow Us on Twitter

Article archive

Vol 6 Issues

Vol 6 Issues

Show Volumes:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27



Volume 6, Issue 1

Advanced Help   
C++ Micro-application   
DialogHandler Helps Dialogs   
Extending Excel   
External Functions   
Ghost Fonts   
INITs First
Mac IIci and TE Word Selection
SANE Normalized
Slider FKEY   

Volume 6, Issue 2

BitMapper Utility For SuperPaint   
BitMaps with ResEdit   
C++ Object Lists   
CDEV Debugging   
CheckAbort() Revised
Mouse Track and Field, Part I   
SE/II Emulator
Serius89 and HyperBASIC   
SuperPaint PlugIns   

Volume 6, Issue 3

Æeshete--a fix for MultiFinder   
Debugging Code Resources   
Detecting Multifinder   
Inside Macintosh   
Language Systems FORTRAN 2.0   
Marketing Mac Tools
Mouse Track and Field, Part 2   
PICT and FCMT Resources
Prograph 1.2
System 7 and Memory
The Debugger, MacApp, Incremental Linking
TML Pascal Tricks   

Volume 6, Issue 4

Ambiguities and Lexical Analysis   
Dialog Quake for April Fools   
Editable Lists and User Items   
Exploring NuBus Slots   
Extending Modal Dialogs   
Great Books for Developers
Introduction to Parsing and Inside YACC   
Messenger Delivers   
Serius89 Updates and FREDITOR
Trojan Horses

Volume 6, Issue 5

Color Animation   
CountADBs and Reality   
HyperCard XCMD DB Routines
Line Art Rotation   
Playing Digitized Sound in QuickBASIC   
Printing Windows and Dialogs   
Programmer, Heal Thyself   
QUED/M, Preditor, and Mactivator
THINK Pascal 3.0 with MacApp
Threaded News   
USavedMe Auto-Save Class   
Volume FKEY--Dialog Lists in Memory   

Volume 6, Issue 6

Almost Self Documenting Scripts   
ANSI Library Code   
Cursor Control   
Mac II Timing   
Mac to Mainframe With HyperCard   
Mach2 and InterNet
MacWorld Expo, April 1990
More on Event Trapping   
Parse Table Correction
PinUpMenu XCMD   
Some Glue for FORTRAN   
THINK vs MPW and db_Vista
Think Pascal 3.0

Volume 6, Issue 7

C++ Intermediate Code
C++ micro-Draw   
Commando Programming   
Fine Tuning Code with MPW
Function Junction
Mac IIfx and MacApp
MPW Data Exchange   
MPW Special Characters   
Printing XCMD   
Virus Defense

Volume 6, Issue 8

Binary Trees   
Designing an Object with THINK C   
Menu Bar Hiding and teLength
Object Oriented Programming in HyperCard   
Object Shell, Part I   
Objects in Pearl Lisp   
Rotate Bug Discovered
Using MacApp with C++

Volume 6, Issue 9

Aranda on the CASE
C++ and MacApp, Part II
Call for Benchmarks
Charting The Resource Map   
Code Debugging Window   
Cursor Control   
Object Shell, Part II   
Resorcerer... the New Kid on the Block
Symbol Tables   
TCL OOPs Introduction   
teLength, MacApp 2.0, and MPW
The Mac II On Steroids

Volume 6, Issue 10

Debuggers and Graphics Rotation
HeapLister   
Join The AppleCorps
LS FORTRAN 2.1, Forth   
LZW Compression/Decompression   
MacWorld Expo, August 1990
New Toolbox Routines   

Volume 6, Issue 11

Continuous Neural Networks
FKEY Programming Tools   
HyperCard 2.0   
Linking THINK Pascal
Software Errors: Prevention and Detection
Special Effects   
Spiffy Color Demo   
SteveForth Corrections   
TCommand and Undo   
The Hunk Manager and Word Solution

Volume 6, Issue 12

Absoft MacFORTRAN II
AFX and SuperDrives
Discrete-event Simulations   
MacApp-Tracking the Mouse   
NeXT for Mac Programmers   
No Filthy PICTs For Hashers   
Pattern Scroller   
QuickDraw-safe Dissolve   
Spiffy Color Demo   
The Sordid Truth
Windoids and HyperCard 2.0   
 
AAPL
$463.97
Apple Inc.
+4.29
GOOG
$609.09
Google Inc.
+12.76
MSFT
$30.20
Microsoft Corpora
-0.04
MacNews Search:
Community Search:

Reckless Racing 2 Review
Reckless Racing 2 Review By Greg Dawson on February 3rd, 2012 Our Rating: :: RUBBIN' AND RACIN'iPhone App - Designed for the iPhone, compatible with the iPad The original Reckless Racing game set the bar for down and dirty iOS racing. Reckless Racing 2 has raised the bar even higher.   | Read more »
Five For Friday: Week of February 3
Another week has left us behind along with the first month of the year. As always with the arrival of Friday, we take a few moments to round up five of the most interesting apps and games that we’ve yet to cover in a more extensive form. There will be fun to be had and new recipes to be learnt, amongst other things. Remarks | Read more »
GHOST TRICK: Phantom Detective Review
GHOST TRICK: Phantom Detective Review By Dan Lee on February 3rd, 2012 Our Rating: :: TRICKYUniversal App - Designed for iPhone and iPad Use “Ghost Tricks” to possess objects and solve a murder.   | Read more »
Launch Center Launches New Third Party A...
Launch Center has gotten a major new update that brings new automatic app detection. While the app launched with support for built-in notifications, now the app supports launching third-party apps with specific commands, that can be scheduled to appear as notifications on iPhone and iPod touch. | Read more »
Spy Mouse Feels the Love With New Valent...
EA and Firemint’s Spy Mouse has an update out now that’s designed to be more appropriate for this time of year, with Valentine’s Day coming up. Love is in the air, and while the cats in Agent Squeek’s life are still out to keep him from getting his cheese, everything is a lot more lovey-dovey. The app icon shows not a stern and focused Agent... | Read more »
Panorama 360 Camera Review
Panorama 360 Camera Review By Jennifer Allen on February 2nd, 2012 Our Rating: :: CREATIVEUniversal App - Designed for iPhone and iPad Creating a panoramic image just got a whole lot simpler.   | Read more »
Gravity Lander Review
Gravity Lander Review By Rob Rich on February 2nd, 2012 Our Rating: :: SHORT FLIGHTiPhone App - Designed for the iPhone, compatible with the iPad Get three cosmonauts to land on the surface of Mars safely. It’s significantly harder than it sounds.   | Read more »
Fly With Me!: Flying To The App Store To...
Following a familiar yet addictive path, EA Mobile’s latest release Fly With Me! is an endless runner – or should I say flyer – title. Players take the role of a bird as they avoid hurdles like trees, geysers and Venus fly trap, while they also chomp their way through the many bees in their path. It’s easy to get the hang of with regular taps to... | Read more »
Windosill Review
Windosill Review By Dan Lee on February 2nd, 2012 Our Rating: :: SURREALiPad Only App - Designed for the iPad Explore and solve puzzles in a dream-like world.   Developer: Vectorpark Price: $2.99 Version Reviewed: 1.0.19 Device Reviewed On: iPad | Read more »
Terra Noctis: Free Dreaming Promises Ple...
When I first played Terra Noctis, I came away with an incredibly positive opinion. Sure it had its share of problems. In fact, it had a ton of small ones. However it was still a cool platformer that was well worth the somewhat hefty (comparably) price of $2.99 at the time. The cost has dropped down to $0.99 since then, but even that might be “too... | Read more »
All contents are Copyright 1984-2010 by Xplain Corporation. All rights reserved. Theme designed by Icreon.