TweetFollow Us on Twitter

Head-to-Head: Parallels Desktop for Mac vs. VMware Fusion

Volume Number: 26
Issue Number: 01
Column Tag: Virtualization

Head-to-Head: Parallels Desktop for Mac vs. VMware Fusion

How do VMware Fusion 3 and Parallels Desktop 5 for Mac compare?

By Neil Ticktin, Editor-in-Chief/Publisher

Start | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8

File and Network IO Tests

One of the common problems with File and Network IO Tests is caching. In fact, it's common for benchmarkers to think they are avoiding caching when in fact, they aren't. In the case of File and Network IO tests, there are two types of caching: at the host OS, and the guest OS. Furthermore, sometimes the caching can appear to happen even after restarts of both the host and guest OS.

The data set we used for testing was 4 files adding up to a total of 3.7GB. While avoiding caching, the same data files were used for all tests on all machines to keep things completely consistent. The benefit to the same set of files being used for all the copies is that you can see the differences between the different methods of copying. (Most of which were in the same relative time frame, except for copying to a USB Flash Drive. See the chart.)

Networking was done via the default NAT setup in both virtualized environments, and the defaults for disk setup for each application were used as well.

On the duplicate files, VMware performed significantly faster on the file copy after the copies had been done more than once (even with a full host and guest OS restart in between), sometimes even beating Parallels Desktop 5. However, since the test represents a more real world experience, the measurements are testing "Adam" tests - in other words, ones that are only done once and avoid caching.

Here were the results:

  • File copy - duplicate on local virtual hard drive

    • XP: Parallels Desktop 33.7% faster (54.2 seconds faster, fastest: 106.73 seconds)

    • Windows 7: Parallels Desktop 40.5% faster (63.1 seconds faster, fastest: 92.81 seconds)

  • File copy - to local Mac hard drive

    • XP: Parallels Desktop 9.3% faster (9.9 seconds faster, fastest: 96.94 seconds)

    • Windows 7: Parallels Desktop 32.3% faster (48.3 seconds faster, fastest: 101.22 seconds)

  • File copy - from local Mac hard drive

    • XP: Parallels Desktop 44% faster (80.3 seconds faster, fastest: 102.37 seconds)

    • Windows 7: Parallels Desktop 33.3% faster (51.6 seconds faster, fastest: 103.46 seconds)

  • File copy - to LAN Server

    • XP: Parallels Desktop 15.4% faster (43.5 seconds faster, fastest: 240 seconds)

    • Windows 7: Parallels Desktop 18.9% faster (47.9 seconds faster, fastest: 205.17 seconds)

  • File copy - from LAN Server

    • XP: Parallels Desktop 6.3% faster (12.9 seconds faster, fastest: 191.68 seconds)

    • Windows 7: Parallels Desktop 6.6% faster (10.2 seconds faster, fastest: 143.37 seconds)

  • File copy - to USB Flash Drive

    • XP: Parallels Desktop 8.9% faster (66.3 seconds faster, fastest: 679.31 seconds)

    • Windows 7: Parallels Desktop 3.6% faster (26.3 seconds faster, fastest: 703.85 seconds)

  • File copy - from USB Flash Drive

    • XP: Parallels Desktop 14.6% faster (35.1 seconds faster, fastest: 205.64 seconds)

    • Windows 7: Parallels Desktop 6.3% faster (12.4 seconds faster, fastest: 183.75 seconds)

Or shown much better on a graph, it looks like this:

Figure 11: Virtual Machine File and Network I/O Performance

3D and HD Graphics Tests

When we first started out to test 3D and HD Graphics, we were looking for ways to measure in a benchmark setting. What we found were a couple of things. First, in some cases, the performance on both platforms was so good; there was nothing that we could measure. Second, the common metric, frames per second, can be a poor method for measuring unless you have reliable and repeatable ways to measure this metric. Let's look at each case to explain.

3DMark06

3DMark06 by FutureMark is a globally recognized and comparable measurement of the 3D performance. Gamers use 3DMark as way to test their machines and tweak them for performance. See http://www.futuremark.com/

There are 3 main aggregate scores. The most important of which is the 3DMark score. In addition, SM2.0 Score measures 3D ShaderModel 2.0 performance, and the HDR/SM3.0 Score measures the 3D ShaderModel 3.0 & HDR performance.

Clearly, if you are going to play games and be serious about it, then running in BootCamp is your best choice. However, Parallels Desktop is fairly close and of course, you don't have to reboot with a virtualization solution. VMware Fusion 3 did ok, and certainly was improved over VMware Fusion 2, but in 3DMark06 and other testing, there were places where frames were not fully rendered, or the screen simply flashed black at times. See the examples of a Snow Scene in 3DMark's "Deep Freeze" tests.

Figure 12: Deep Freeze Scene, Parallels Desktop

Figure 13: Deep Freeze Scene, VMware Fusion

As for VMware Fusion running 3DMark06 on the MacBook and MacBook Pro under Windows 7, it simply doesn't work for some of the tests. We queried both FutureMark and VMware tech support and confirmed this. Furthermore, under Windows 7 (both 32-bit and 64-bit) running with two virtual CPUs, 3DMark06 crashes (BSoD) under VMware Fusion. Interestingly, it works just fine with one virtual CPU on the exact same VM. Parallels Desktop had no issues in these configurations.

The MacBook Pro and the Mac Pro were the clear winners here. The extra graphics hardware horsepower are noticeably faster (e.g., used) in both virtualization solutions.

The results for 3DMark06 vary greatly by the hardware they are on because of the graphics hardware of each machine. As such, the best way to look at these is on charts. If you'd like to see the detailed results for each model, see the full spreadsheet with collected data points. This speed chart will give you an idea of some of the things that VMware Fusion did well in, and the overwhelming winner that Parallels Desktop is in this graphics competition.

Figure 14 (renumber): Details from 3DMark06 Suite of Tests


Start | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8

 
AAPL
$431.32
Apple Inc.
-0.68
GOOG
$899.65
Google Inc.
+13.40
MSFT
$34.96
Microsoft Corpora
-0.05
MacNews Search:
Community Search:
view counter

view counter
view counter
view counter
view counter
view counter
dockXtender
view counter
view counter
view counter

Pinball Rocks HD Review
Pinball Rocks HD Review By Blake Grundman on June 18th, 2013 Our Rating: :: QUARTER MUNCHERUniversal App - Designed for iPhone and iPad When players have the chance to buy free balls at the end of a game, that speaks volumes about the motivations of pinball game’s publisher.   | Read more »
Minecraft Realms Server Slots Are Beginn...
Minecraft Realms Server Slots Are Beginning To Open, But Slowly Posted by Andrew Stevens on June 18th, 2013 [ permalink ] | Read more »
Videon Review
Videon Review By Jennifer Allen on June 18th, 2013 Our Rating: :: GREAT ALL-ROUNDERiPhone App - Designed for the iPhone, compatible with the iPad Offering mostly everything one could want from a video recording app, Videon is quite the success.   | Read more »
The Portable Podcast, Episode 190
Flatter than ever! In This Episode: Carter and co-host Brett Nolan talk about the big announcements from WWDC, including iOS 7. Will it be a huge change to iOS? As well, the announcement of MFi gamepad support in iOS is discussed – will it herald major things for iOS gaming in the near future?   Episode Cast: Host: Carter Dotson Co-Host: Brett... | Read more »
Apple Approved Game Controllers Only Mak...
I’m all for game controllers for iOS devices, for what it’s worth. I’ve got a few of them, and they are all gathering dust. The issue with controllers for mobile devices is that they never get used. Not even for the games that are better when played with them. The controller is another device to carry, have batteries for, and connect. Mobile games... | Read more »
CIA: Operation Ajax Gives Readers Free A...
CIA: Operation Ajax Gives Readers Free Access To The Interactive Comic Posted by Andrew Stevens on June 18th, 2013 [ permalink ] | Read more »
Youda Survivor Drops Its Price For A Mag...
Youda Survivor Drops Its Price For A Magical, Limited Time Only Posted by Andrew Stevens on June 18th, 2013 [ permalink ] iPad Only App - Designed for the iPad | Read more »
Galaxy At War Online Review
Galaxy At War Online Review By Rob Rich on June 18th, 2013 Our Rating: :: THE FAMILIAR FRONTIERUniversal App - Designed for iPhone and iPad Galaxy At War Online has all the familiar trappings of many compelling freemium games. The problem is that it’s a very familiar formula. And it’s not actually free at the moment.   | Read more »
Froot ‘n’ Nutz Launches This Week With F...
Froot ‘n’ Nutz Launches This Week With Fresher Froot Slashing Posted by Andrew Stevens on June 18th, 2013 [ permalink ] Things are about to get nutty! | Read more »
Kung Fu Robot Review
Kung Fu Robot Review By Jordan Minor on June 18th, 2013 Our Rating: :: READING RAINBOWiPad Only App - Designed for the iPad Further proof that reading can be just as fun as playing.   | Read more »
All contents are Copyright 1984-2010 by Xplain Corporation. All rights reserved. Theme designed by Icreon.