Franklin 3D game engine for Mac OS X released
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Franklin 3D game engine for Mac OS X released


The Franklin Group (http://www.franklin3d.com), a division of Paradigma Software, has released Franklin 3D 1.0 for Runrev. It's a 3D game and simulation engine that integrates with Runrev 4, the cross platform software design system from Mirye Software and Runrev.

With Franklin 3D 1.0 for Runrev Pro, you can build cross-platform, hardware accelerated games for Mac OS X (with OpenGL) or Windows (with DirectX or OpenGL). Franklin 3D includes over 400 methods, including support for display control, model loading and callbacks. It includes the engine plus a collection of example projects.

RunRev is a cross-platform, visual development tool that creates applications that run on multiple operating systems and is based on Rev, the English-like programming language inspired by Apple HyperCard.

Franklin 3D for Mac OS X costs US$199.99. Non-commercial, academic versions are also available, starting at $99. The professional version allows for royalty free, unlimited deployment of games and 12 months of updates.

 
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