



The book is penned by Brian Greenstone, the developer who programmed Nanosaur, Bugdom, Cro-Mag Rally, Enigmo, Otto Matic and other games. It covers such topics as the Mac HID Manager, OpenGL, OpenAL, Core Graphics, Rendezvous, QuickTime, writing a plug-in for Maya, doing stereo 3D rendering, networking, AltiVec optimizations, and how to copy-protect games. A companion CD contains Xcode sample projects including a fully functional Maya file exporter, networking code, Vertex Array Range acceleration, threading and a more.
The “Macsimum MWSF 2007 Coupon Book†is available for download. You can find it [url=http://macosg.co.uk/MWSF_2008_Coupon_Book.PDF]here[/url] and print it as a PDF. It has discounts, special offers and promotions in conjunction with the upcoming Macworld Conference & Expo in San Francisco.



