



Features include a live preview, JavaScript and C# scripting, mesh rendering, occlusion culling, shader emulation, combiner-based shaders, PRVTC texture compression and more. In order to license and use Unity iPhone Publishing, developers must meet the following requirements:
° You must own Unity 2.x (Indie or Pro)
° You must be an approved Apple Developer for the iPhone and install the iPhone SDK (requires Mac OSX 10.5.4 or later)
Unity iPhone Publishing is an additional per-seat license that supplements an already active Unity license. It allows an unlimited number of titles to be published. Basic pricing is US$399 per seat and Advanced is $1,499 per seat (requires Unity Pro).
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