Unity Technologies -- provider of the Unity development platform for interactive 3D content on the web, iPhone, iPad, Mac, PC, Android, Wii, Xbox 360 and PlayStation 3, announced that Unity 3 is available.
According to David Helgason, CEO of Unity Technologies, among the dozens of new features in Unity 3 are:
° Unified Editor, which lets you deploy to any supported platform from one project in one editor;
° Beast Lightmapping, the industry's strongest lightmapper;
° Deferred rendering -- AAA class rendering available on web, consoles and standalone;
° Occlusion culling -- a completely new Umbra-powered PVS solution;
° Source-level debugger that offers single step through code, variable inspection and other development painkillers;
° Audio filters that let you perfect FMOD-powered ambiance effects with integrated editing;
° Lens effects -- AAA post filters ready for use in games or to be studied in source form.
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