TweetFollow Us on Twitter

Lisp Objects
Volume Number:4
Issue Number:4
Column Tag:Learning Lisp

Lisp Objects: Ford vs Chevy

By Didier Guillon, Grenoble, France

Didier Guillon is a former restaurant manager, currently in the fourth year of a Computer Science program at Grenoble University in France. He is a member of AAAI and works in artificial intelligence as a consultant at the Medical University of Grenoble’s department of BioStatistics. He is also president of Mac Alpes, a club of Macintosh developers in Grenoble and has been using the Mac for two years.

Welcome to this new column. When I first started Macintosh programming, MacTutor and the contributing editors were there and helped me since issue number one. Now I think it’s time to share with you the knowledge I gained with the “oldest new language”. So welcome to symbolic computation... you have a problem? No, don’t be frightened, I have been so pleased when I discovered ABC’ s of C that I wanted to introduce you to the Lisp world in a gentle way. The technique I will use may sometimes be criticized by expert Lisp programmers...but do they remember their first steps?

Today I will present the object idea with a very dumb example and “how to” on the Macintosh. MacApp and MPW Pascal are there to let us remember that object programming becomes a reality day after day. But, since Smalltalk, no other language than Common Lisp did it with better efficiency.

My Kingdom for an Object

But what is an object ? To the outside world, an object is an entity. But for us programmers, an object is some private memory with a set of operations. An object can be a number, a square, a text editor. An object which is a square knows a lot of information about itself: how to calculate the area of the square, the center of the square... When we want the object ‘square’ to carry out such a calculation, we send him a message (we say: to invoke). But we just tell him which operation we want, not how to operate. (If he’s smart, he already knows that!)

When a set of objects represents the same kind of information, we implement a class with a data structure and the procedures that operate on this data structure. For example, a class implemented for a rectangle would know how a specific object, called an instance, would carry out the operation rectangular area. This instance has private variables called instance variables and the function that will operate on the instance of a particular class is call a method. We just defined in fact the fundamental concepts of object programming: data abstraction, information hiding (not to tell “how to”) and generic operation. But all this is just theory, so let’s start with our dumb example. We will use the ExperCommonLisp (ECL) from ExperTelligence™, who since the last review of this language in MacTutor, did a lot of improvement and removed many bugs.

First, let’s create a class for ‘cars’ (note: we wrote cars to avoid the “car” word which is a Lisp reserved word).

(defclass (cars object)
  (IVS (color ‘blue)
       (price 0)))

Defclass contains a list with the name of the call and the name of the superclass. In ECL all the classes come from a special class called object. In fact object is a root class from which all classes are derived. The IVS stands for instance variable and as we saw previously, will manage to store the IVS in each instance. You note the quote before blue? In Lisp every elementary object, called an atom, is evaluated. This evaluation returns a function name or the value attached to this specific atom. So, to prevent evaluation, we “quote” the atom which becomes itself a value and is attached to the instance variable color. This ‘quoting’ is not necessary for a numeric value. Then we define the method (using defmethod followed by the name of the class and the name of the method itself):

(defmethod (cars small) ()
 (setq price 800)
 (format T “A small car is just fun for ~a  dollars.~%” price))

This method is doing two things: setting price to 800 with setq, a Lisp word which will not evaluate the following word, price, and sets its value to 800 (for Pascal programmers it’s an assignment). Then it prints a message (good old Fortran world !!!). You are now able to trace by yourself what the second method does:

(defmethod (cars race) ()
 (setq color ‘red)
 (setq price 20000)
 (format T “A wonderful race car whose color is ~a.~%” color))

Now we link up what we define to this first class: we compile and define an instance (we will represent the return value by ->):

(setq my1car (cars ‘new))
-> #<CARS INSTANCE $5402341A>

“my1car” is the instance which holds a copy of the class ‘cars’. Let’s invoke the instance in various ways :

(my1car ‘race)
-> A wonderful race car whose color is RED.

(my1car ‘small)
-> A small car is just fun for 800 dollars.

(my1car ‘price)
-> 800

(my1car ‘price 200)
-> 200

(my1car ‘price)
-> 200

We can see the graphic image of the object we define, including the next subclass we will create:

Here is the subclass Ferrari:

(defclass (Ferrari cars)
 (IVS a_speed))

(defmethod (cars buy_a_Ferrari) ()
 (setq a_speed 200)
 (self ‘race)
 (format T “But when you drive at ~a miles... Whoo !!!!~%”    a_speed 
) )

Same as the ‘cars’ object, but note the “self” word which is used to invoke the method race from the method buy_a_Ferrari. As previously, we can say:

(setq I_buy_a_Ferrari (Ferrari ‘new))
-> #<FERRARI INSTANCE $540233AA>

(I_buy_a_Ferrari ‘buy_a_Ferrari)
-> A wonderful race car whose color is RED.

But when you drive at 200 miles... Whoo !!!!

(I_buy_a_Ferrari ‘price)
-> 20000

(I_buy_a_Ferrari ‘color)
-> RED

We can see easily that I_buy_a_Ferrari inherits from its superclass ‘cars’ all the methods and instance variables. We will not cover here some other concepts like class variables, super....

So now that we have an idea on how objects live, we’ll have a look at ECL. In ECL, the object idea has been expanded to the Macintosh Toolbox.

Before going on to the Macintosh toolbox, we have a look at another object expression, metamethod. A metamethod is a procedure which is invoked by sending an appropriate message to a class. We explain metamethod because on the Macintosh we create a NEW metamethod which sets up the required data structure. When invoking a specific metamethod, the instance of a particular class will have instance variables which will correlate (and with the same name) to the equivalent fields in the Pascal data structure. An example from QuickDraw:

(setq yourRect (Rect ‘new 30 40 250 280))

We just created the instance call ‘yourRect’ with a set of parameters. If we send it a message, we can access these instance accessors by the same name as in the Pascal structure : top, left, bottom, right.

(yourRect ‘bottom)
-> 250

or change their value :

(yourRect ‘left 60)
-> 60

We can also draw, calling Toolbox procedures with the instance ‘yourRect’ :

(!PaintRect yourRect)

Note that trap names are prefixed by an exclamation mark. We are now ready to start programming our first minimum shell in ECL... but that’s for next month.

For those interested in following me, and starting Lisp, I recommend the very nice and easy book of Touretzky “A Gentle Introduction to Symbolic Computation”. For the others, obviously, Lisp 2e by Winston is a must. I intend to present the next coming months various aspects of Lisp programming in Artificial Intelligence, but also use some special languages as OPS 5, SmallTalk, Humble, Prolog (or why not Nexpert, just to let us dream...). If you have any suggestions, please contact me :

Didier Guillon

8 Impasse Saint Jean

38240 Meylan

France.

The complete program :

(defclass (cars object)
 (IVS (color ‘blue)
         (price 0)))

(defmethod (cars small) ()
 (setq price 800)
 (format T “A small car is just fun for ~a  dollars.~%” price))


(defmethod (cars race) ()
 (setq color ‘red)
 (setq price 20000)
 (format T “A wonderful race car whose color  is ~a.~%” color))

;**********Examples*****************

;(setq my1car (cars ‘new))
;#<CARS INSTANCE $5402341A>
;(my1car ‘race)
;A wonderful race car whose color is RED.
;(my1car ‘small)
;A small car is just fun for 800 dollars.
;(my1car ‘price)
;800
;(my1car ‘price 200)
;200
;(my1car ‘price)
;200

;**********Second class**************

(defclass (Ferrari cars)
  (IVS a_speed))

(defmethod (Ferrari buy_a_Ferrari) ()
   (setq a_speed 200)
   (self ‘race)
 (format T “But when you drive at ~a miles ...  Whoo !!!!~%”         
                              a_speed))

;***********Example****************

;(setq I_buy_a_Ferrari (Ferrari ‘new))
;#<FERRARI INSTANCE $540233AA>

;(I_buy_a_Ferrari ‘buy_a_Ferrari)
;A wonderful race car whose color is RED.
;But when you drive at 200 miles... Whoo !!!!

;(I_buy_a_Ferrari ‘price)
;20000

;(I_buy_a_Ferrari ‘color)
;RED
 
AAPL
$570.56
Apple Inc.
+13.59
GOOG
$609.46
Google Inc.
+8.66
MSFT
$29.11
Microsoft Corpora
-0.65
MacNews Search:
Community Search:
view counter

view counter
view counter
view counter
view counter
view counter
view counter
view counter
view counter

Fruit Ninja Gets New Update With Powerup...
Fruit Ninja is about to get its biggest update yet to celebrate its second anniversary on Thursday, May 24th. The key new element in the game appears to be that players will now be able to earn an in-game currency, called starfruit, that can be used to buy new powerups from new characters Gutsu and Truffles, introduced in the new trailer produced... | Read more »
Fotor – CameraBag Review
Fotor – CameraBag Review By Jennifer Allen on May 23rd, 2012 Our Rating: :: PLENTIFULiPhone App - Designed for the iPhone, compatible with the iPad A photography app that wants to be able to do everything that could ever be asked of it.   | Read more »
playGO AP1 is the Next Generation of Aud...
With all of Apple’s relatively recent success in the smartphone and tablet market, we can forget sometimes that what kicked off their modern dominance was a device that simply played music. BICOM, Inc. has been recognizing how important music is to the company with their playGo series of iOS receiver systems. The newest model, the playGo AP1, is... | Read more »
Monkey Pong Review
Monkey Pong Review By Angela LaFollette on May 23rd, 2012 Our Rating: :: BALL BUSTING ACTIONiPhone App - Designed for the iPhone, compatible with the iPad Help the hungry monkey reach all the fruit by bouncing a ball in this family-friendly arcade game.   | Read more »
Heroes & Generals Enters Closed Beta
Creators of Hitman, Roto-Moto, has launched a closed beta of their game, Heroes & Generals. The game is a massively multiplayer first-person shooter involving online fighting between the Axis and Allied forces in Europe. | Read more »
FeedFriendly Review
FeedFriendly Review By Angela LaFollette on May 23rd, 2012 Our Rating: :: EASY TO USEUniversal App - Designed for iPhone and iPad Combine the top three social network newsfeed updates into one location with the help of FeedFriendly.   | Read more »
Favorite 4: Euro 2012 Apps
In a matter of weeks, one of the biggest soccer tournaments out there begins: Euro 2012. Qualification is over and 16 European teams are all lined up to prove which one is the best of the bunch. As a Brit, I’m ever hopeful that England will achieve glory but regardless of what happens, I’ll be enjoying seeing some high quality action. In honor of... | Read more »
Zombie Farm 2 Review
Zombie Farm 2 Review By Rob LeFebvre on May 23rd, 2012 Our Rating: Universal App - Designed for iPhone and iPad Take on the role of a social game farmer who plants both crops AND zombies in this sequel to the original hit, Zombie Farm.   Developer: The Playforge | Read more »
Facebook Pages Manager Does Exactly What...
Sick of hearing about the Facebook IPO? Want to hear about something actually related to the Facebook product? Well, I have good news then. Facebook has launched a new app that will come in handy for users who manage Facebook Pages. | Read more »
Score! Classic Goals Review
Score! Classic Goals Review By Jennifer Allen on May 23rd, 2012 Our Rating: :: GOAL!Universal App - Designed for iPhone and iPad Relive some classic goals by creating them in this addictive soccer game.   | Read more »
All contents are Copyright 1984-2010 by Xplain Corporation. All rights reserved. Theme designed by Icreon.