TweetFollow Us on Twitter

Code Assets
Volume Number:10
Issue Number:2
Column Tag:Inside Information

Source Code Assets

Rewrite vs. Reuse

By Chris Espinosa, Apple Computer, Inc., MacTech Magazine Regular Contributing Author

A couple of issues ago I wrote about code reuse, and how developers who create multiple related products can save time and money by investing a little up front in good, reusable code. I stand by that idea, but a friend of mine in the development community has proposed a pretty audacious alternative.

Reusable design is great, he says, but the source code itself is expendable. You should plan to depreciate and replace your source code just like any other asset of your company, like office equipment.

For those of us who’ve grown up in the software business, this is a pretty radical idea, because of our attitude towards the preciousness of source code. Source code is the family jewels, it’s the secret recipe to how your application delivers its unique functionality. You keep it locked up; you don’t print listings in the manual; you make sure your competitors can’t get their hands on it. Otherwise, the logic goes, somebody will take your hard work and steal it. They’ll be able to deliver the benefits of your design and your algorigthms without the labor of inventing them, and not only take some of your market share and revenues, but profit more from it too.

This is reasonable, but it’s created a protectionist attitude towards source code. Obviously, anything that is of such value to your competitors must be of value to you, too. I remember a very old Peanuts comic strip where Lucy stands on one side of a closed door eating candy while Linus suffers on the other side of the door. She calls the candy “Spite Candy,” and admits that “the problem with Spite Candy is that it never tastes very good.”

The problem with holding on to the source code that’s the secret to your success is that it can hold you back. If you give them enough time, your competitors won’t need to abscond with your source; they will have written their own that’s designed better and implemented better, and they’ll take your customers rightfully.

This doesn’t mean you should rewrite your application from scratch every release. Of course you can’t; it’s too much work. And everybody knows that rewriting code can introduce bugs that take time to fix, or can disturb the backwards compatibility of the application. Nobody wants to explain that a feature in the last release works differently now because you “fixed” it.

But still, if your program has been on the market for a few years and there are other, newer competitors in your category, you have to do something other than just adding features and keeping up with the OS and hardware advances. Otherwise the “legacy” code in your application will weigh down the whole structure and decrease your ability to stay competitive.

The trick is to change your attitude about the source code. Treat it like your grandfather’s axe (as in the old saw: I still have the axe my grandfather used, though I’ve replaced the handle three times and the head once.) Institute a program of periodic refurbishing of the source, module by module, with the aim of having 100% turnover over a period of a few years. But do it a little at a time, so that the inevitable bugs you introduce can be isolated and fixed.

Focus on modernizing the code and improving the efficiency of each module. In doing this you may discover that some modules are the code equivalent of the appendix or tonsils: once useful, now annoying. You may see old code in a new light, and be able to swipe code from one product for use in another. And eventually you may get inspired on how to design a second-generation application, with an architecture that adds years of life to the application.

You have a unique and valuable asset in your source code. But you should do more with it than keep it locked up except when you’re sending it through the compiler for another minor rev. Though opening up long-closed source files is annoying and risky, you need to air it out every once in a while. Stop taking your assets for granted. Understand that if you leave it alone, it depreciates just like any other material object you own; but if you constantly refurbish and replace its source code, you can add years of marketable life to your application.

 
AAPL
$566.15
Apple Inc.
-4.41
GOOG
$600.81
Google Inc.
-8.65
MSFT
$28.94
Microsoft Corpora
-0.18
MacNews Search:
Community Search:
view counter

view counter
view counter
view counter
view counter
view counter
view counter
view counter
view counter

Boomlings Review
Boomlings Review By Lisa Caplan on May 24th, 2012 Our Rating: :: FUN FREEBIEUniversal App - Designed for iPhone and iPad Boomlings is a traditional matching puzzle game, with some explosive twists   | Read more »
Dave vs Cave Review
Dave vs Cave Review By Jason Wadsworth on May 24th, 2012 Our Rating: :: WATCH FOR FALLING ROCKSUniversal App - Designed for iPhone and iPad Kid falls down hole, kid gets trapped in cave, kid fights evil rock monsters to escape.   Developer: Origame64 | Read more »
Python Pocket Power: Python Bytes 3 – Mo...
Python fans are certain to welcome the best bits from the penultimate season of the BBC sketch comedy in a new iPhone app: Python Bytes 3 – Monty Python Series 3. If you have a flair for the obvious, you’ll correctly assume this is third in a series of apps that feature the best skits from the cult-classic, Monty Python’s Flying Circus. | Read more »
Slingshot Racing Review
Slingshot Racing Review By Carter Dotson on May 24th, 2012 Our Rating: :: SWING ME AROUNDUniversal App - Designed for iPhone and iPad Slingshot Racing is a racing game where players must race around the courses by grappling and swinging around the slippery courses.   | Read more »
Go to the Cannes Film Festival with The...
For the movie industry the Cannes Film Festival is one of the most important events in which to preview films and watch the stars. The 65th annual festival is happening in France right now, but if you weren’t able to secure an invite or make the journey, hope is not lost. Film buffs and star gazers can keep tabs on the festival with The Hoolywood... | Read more »
David Haye’s Knockout Review
David Haye’s Knockout Review By Jennifer Allen on May 24th, 2012 Our Rating: :: PUNCHING FUNUniversal App - Designed for iPhone and iPad A simple yet satisfying cartoon-style boxing game.   | Read more »
WhosHere Updates, Adds Video Chat for Fr...
A mobile social discovery app, WhosHere, updated yesterday, adding free video chat to the universal iOS build. The app allows users connect with an new emphasis on keeping random hook-ups safe(ish). The developers say “the biggest problem in meeting people online today [is] knowing that the person you are speaking to is exactly who they say they... | Read more »
Are You Smarter Than A 5th Grader? &...
Are You Smarter Than A 5th Grader? & Friends Free Review By Jennifer Allen on May 24th, 2012 Our Rating: :: LACKINGUniversal App - Designed for iPhone and iPad An underwhelming use of a great franchise.   | Read more »
Fruit Ninja Gets New Update With Powerup...
Fruit Ninja is about to get its biggest update yet to celebrate its second anniversary on Thursday, May 24th. The key new element in the game appears to be that players will now be able to earn an in-game currency, called starfruit, that can be used to buy new powerups from new characters Gutsu and Truffles, introduced in the new trailer produced... | Read more »
Fotor – CameraBag Review
Fotor – CameraBag Review By Jennifer Allen on May 23rd, 2012 Our Rating: :: PLENTIFULiPhone App - Designed for the iPhone, compatible with the iPad A photography app that wants to be able to do everything that could ever be asked of it.   | Read more »
All contents are Copyright 1984-2010 by Xplain Corporation. All rights reserved. Theme designed by Icreon.