TweetFollow Us on Twitter

WorldViewer
Volume Number:12
Issue Number:4
Column Tag:Macapp Adventures

Documentation Viewer Lite

Help save a tree today!

By Matthew Clark, WorldView Information Technology

Note: Source code files accompanying article are located on MacTech CD-ROM or source code disks.

Introduction

This article documents the creation of an ad hoc application using MacApp. Our goal was simple: build a documentation viewer for our manual, presentation slides, scripting dictionary, and product screen-shots. A quick survey of the existing viewer tools had led us to the conclusion: “What? They want how much money? Hey, we don’t need all those features!” (Of course, this all happened back before Adobe dropped its per-reader fee for Acrobat from $25 to zero.) So we decided to do it ourselves.

The requirements for this application are straightforward. The screen must display an exact duplicate of the original printed pages. Access to the pre-formatted documentation source is denied, but the user can copy and print the displayed pages. Simple page navigation is needed, but not content-based searching. The last requirement is the name: we’re working at WorldView, so it is natural to title the application WorldViewer.

Approach

The first hurdle is to create the on-line documents from a variety of publishing applications. If a bitmapped picture approach is used, the documentation files will be huge, printed pages cannot rescale text for maximal printer resolution, and zooming will show “jaggies”. On the other hand, if a picture ('PICT') file or resource is used, then the image will scale correctly. An added benefit is that the Mac toolbox routine DrawPicture substitutes fonts if the original fonts are not present. Our solution is to use the shareware utility Print2Pict, by Baudouin Raoult. It is placed into the Extensions Folder and activated by using the Chooser to select it as the “printer”. When you “print”, Print2Pict records each output page as a 'PICT' resource in a scrapbook file.

The WorldViewer application itself is based on MacApp 3.3 (actually, it was originally done with MacApp 3.1, and source code for both versions is provided). As many Macintosh programmers already know, MacApp is an object-oriented framework for writing applications. The main advantage is that the developer can leverage tens of programmer-years of work and have instant support for AppleEvents, the Scrap Manager, window management, event handling, printing, and other modules required of almost all Macintosh programs. Our application was written in only a few days and contains less than a thousand lines of source code.

Figure 1. A sample document in WorldViewer

Human Interface

Figure 1 illustrates the final screen interface. It evolved during development (as so often happens), but let’s pretend the design was fully completed first.

Separate tools are needed for navigating forward and backward, scrolling the page within the window, and zooming. The navigation operation should be context-dependent: the next-page cursor icon is displayed when the cursor is on the right-hand side of the screen and clicking goes to the next page; whereas, clicking the left side of the view goes to the previous page. Important information is to be displayed: the document name (in the window title), the page number (in lower-left), and the selected tool (hilited at bottom, also in the cursor icon). Modifier keys must switch between tool types, for power users; for example, holding the shift-key down changes from zoom-in to zoom-out, and depressing the option-key activates the hand (scrolling) tool. Dialogs are needed for selecting specific pages to jump to, and exact zoom amounts. A mechanism to navigate by sections or chapters instead of pages would be helpful for large documents.

Figure 2 shows the menu interface, without command-key equivalents. The menu titled Section should change to reflect the make-up of the document file in the frontmost window.

Figure 2. Menu structure for WorldViewer

Implementation

The object-oriented design of MacApp is ideal for our project. The document class can be used to identify each open documentation file. A view class can be used to draw a page of the documentation file. The control classes can be used as bases for writing both the page number control and the tools palette.

In all, eight classes were needed to implement WorldViewer. The following is a listing of the class declarations from the interface source file. MacApp-required source lines such as MA_DECLARE_CLASS; have been removed to reduce clutter (see the complete source code online).

TWVApplication class

class TWVApplication : public TApplication {
 public:
 void IWVApplication(void);
 virtual TFile* DoMakeFile(CommandNumber aCommandNumber);
 virtual TDocument* DoMakeDocument(
 CommandNumber itsCommandNumber, TFile* itsFile);
 virtual void DoMenuCommand(CommandNumber aCommandNumber);
};

The TWVApplication is descended from TApplication, the base application class of MacApp. The DoMakeFile method overrides the default method so that the document file’s resource fork remains open. If each documentation file stays on disk and 'PICT' files are loaded only when needed, the application memory partition is minimal. The only purpose of the DoMenuCommand method is to intercept calls to the About menu command.

TWVDocument

class TWVDocument : public TFileBasedDocument {
 public:
 void IWVDocument(TFile* itsFile, OSType itsCreator);
 void SetupFile(void);
 virtual void Close(void);
 virtual void DoMakeViews(Boolean forPrinting);
 virtual void DoSetupMenus(void);
 virtual void DoMenuCommand(CommandNumber aCommandNumber);
 virtual long GetChangeCount(void);
};

The TWVDocument class is responsible for interacting with the documentation file. The SetupFile method is used to set the documentation file as frontmost in the resource chain. Without this method, the viewer may load in incorrect 'PICT' resources from documentation files with identical resource numbers. The DoMakeViews method specifies which 'View' resource to use to display the document. A 'View' resource specifies the placement of dialog items, like a 'DITL' resource souped up to handle more versatile display objects.

The purpose of overriding the DoSetupMenus and DoMenuCommand methods is to have the ability to create multiple windows to view the same document. It’s easy using MacApp - only a few lines of code are needed!

TPageView

class TPageView : public TView {
 public:
 short  fMaxPages, //     max. number of pages
 fPage, //    page number
 fZoom; //    zoom amount
 void SetupFile(void);
 virtual void DoPostCreate(TDocument* itsDocument);
 void SetPage(short newPage);
 void SetZoom(short newZoom, VPoint center);
 void SetTool(short newTool);
 virtual void DoSetupMenus(void);
 virtual void DoMenuCommand(CommandNumber aCommandNumber);
 virtual void DoEvent(EventNumber eventNumber,
 TEventHandler* source, TEvent* event);
 virtual void DoKeyEvent(TToolboxEvent* event);
 virtual void Draw(const VRect& area);
};

The documentation page, scrollbars, and controls are displayed within the TPageView class. The method SetupFile operates identically to the same-named method of TWVDocument. In DoPostCreate, the default view and window sizes are set to the size of the first 'PICT' stored in the document file. The DoSetupMenus and DoMenuCommand methods are for implementing the zooming and navigation menu commands. The Draw method first makes a call to SetupFile before drawing the containing view objects. This assures that the correct 'PICT' resource is drawn by the picture object.

TPagePicture

class TPagePicture : public TPicture {
 public:
 short fTool;    //    [arrow,hand,zoom]
 CCrsrHandle fCursor;//      color cursor
 TPagePicture(); //    constructor
 virtual void Activate(Boolean entering);
 virtual void DoSetCursor(const VPoint& localPoint,
 RgnHandle cursorRegion);
 virtual void DoMouseCommand(VPoint& theMouse,
 TToolboxEvent* event, CPoint hysteresis);
};

The TPagePicture class displays the 'PICT' resource from the documentation file. The field fTool stores the tools status, either navigation arrow, hand, or zoom. The fCursor field caches the color cursor, reducing the number of times a color cursor must be created from a resource.

The Activate method instructs the application to always track the cursor; this provides instantaneous change in the cursor icon when a modifier key is pressed. The method DoSetCursor sets the cursor to reflect the appropriate tool, based on the fTool field, keyboard modifiers, and page number; see Figure 3 for the cursor icon set. In DoMouseCommand, the appropriate command is dispatched given the tool and keyboard modifier states.

Figure 3. Color cursors

TScrollCmd

class TScrollCmd : public TTracker {
 public:
 CCrsrHandle fCursor;//      closed hand cursor
 VRect fOrigRect;//    original visible rectangle
 VPoint fOrigPoint;//     original anchor point (window coords)
 void IScrollCmd(TPagePicture* aPagePicture,
 const VPoint& aMouse);
 virtual void TrackFeedback(TrackPhase trackPhase,
 const VPoint& anchorPoint,
 const VPoint& previousPoint,
 const VPoint& nextPoint,
 Boolean mouseDidMove,
 Boolean turnItOn);
 virtual TTracker* TrackMouse(TrackPhase trackPhase,
 VPoint& anchorPoint, VPoint& previousPoint,
 VPoint& nextPoint, Boolean mouseDidMove);
};

The TScrollCmd is used for scrolling the documentation page within the view. The open-hand cursor is replaced by a closed-hand cursor, and the scrolling parameters of the view are changed as the cursor moves. The scrolling operation is straightforward using MacApp: the display rectangle of the TPageView object is modified based on the cursor location, the screen image is scrolled, and the revealed areas of the picture are drawn.

TPageText and TPageIcon

class TPageIcon : public TIcon {
 public:
 virtual void Hilite(void);
 virtual void SuperViewChangedFrame(const VRect& oldFrame,
 const VRect& newFrame, Boolean invalidate);
};
class TPageText : public TStaticText {
 public:
 virtual void Hilite(void);
 virtual void SuperViewChangedFrame(const VRect& oldFrame,
 const VRect& newFrame, Boolean invalidate);
};

The display of the page number in the lower-left corner of the window is handled by the TPageText class. The TPageIcon class displays the selected tool at the bottom of the window. The Hilite methods change the control hiliting method from a simple inversion (the default MacApp method) to coloring the empty area with the system selection color. The SuperViewChangedFrame methods are required so that the control relocates itself in the bottom-left corner when the window is resized.

TPagePrintHandler

class TPagePrintHandler : public TStdPrintHandler {
 public:
 void IPagePrintHandler(TView* aView);
 virtual Boolean Print(CommandNumber itsCommandNumber);
 virtual Boolean SetupPrintOne(void);
 virtual void SetPage(long aPageNumber);
 virtual void CalcPageStrips(VPoint& pageStrips);
 virtual void DrawPageInterior(void);
};

The printing of a document page requires some special handling. The default MacApp mechanism divides a view into printer page-sized output pieces and prints the pages sequentially. The methods of TPagePrintHandler collectively make sure that the selected page is the correct 'PICT' resource from the document file.

Dialogs

Two dialogs are needed to input specific values for going to a page number or setting the zoom amount. Figure 4 shows them.

Figure 4: Go to and Zoom dialog boxes

The MacApp utility application ViewEdit was used to create all dialogs. Note that no application-specific classes are needed to instantiate, activate, and get the results from these dialogs. This illustrates the fact that new subclasses are not needed for every different operation. Here is a code snippet from the method TPageView::DoMenuCommand processing the GoTo menu command (some error-checking and declaration code have been removed).

TPageView::DoMenuCommand [excerpt]
// create new window containing dialog
aWindow = gViewServer->NewTemplateWindow(kGoToView, NULL);
// set current page in text edit object
aEditText = (TEditText*) aWindow->FindSubView('tPg#');
NumToString(fPage + 1, string);
aEditText->SetText(string, kDontRedraw);
// pose the dialog window
if (aWindow->PoseModally() == 'bOK ') {
    //    get new page number
 aEditText->GetText(string);
 if (!string.IsEmpty()) {
 StringToNum(string, &page);
 this->SetPage(page);
 };
};
aWindow->CloseAndFree();

Sections

One feature not yet covered is the ability to move forward and backwards through the documentation pages by sections or chapters. This is accomplished by adding the resource 'indx' to the documentation file that lists the section names and the starting page number of each section. When a documentation file is opened and activated within WorldViewer, the menu items under the Section menubar are changed to the section names. When one of these menu items is selected, the page associated with the section start is automatically displayed. Here we show the MPW Rez source file used to create the section resource.

dictionary.r
// Creates an ‘indx’ resource for a WorldViewer documentation file

#include "Types.r"

type 'indx' {
 integer = $$Countof(IndexArray);
 array IndexArray { integer; pstring; align word; };
};

resource 'indx' (1000, "index", purgeable) {
 {
 1,"Title",
 2,"Required Suite",
 3,"Core Suite",
 7,"Miscellaneous Standards",
 9,"Reality Suite",
 }
};

Creating a Document

Here is an example of creating a WorldViewer documentation file. First, install the Print2Pict utility and select it using the Chooser. Open the Print2Pict options and choose to print to a new scrapbook file. If you like, you can reduce the default page size to a screen-sized amount, such as 4 by 6.

Next, start your favorite word processing program and enter the following lines, separated by a page break.

 Hello, WorldViewer!
 This is the second page.

Print this document using Print2Pict and find the scrapbook file named {Program}•-Untitled•001 that was created (the bracketed “{Program}” is the name of your word processing program).

Rename the file to Hello. Start the ResEdit utility and change the file’s creator to 'WVMN' and the file type to 'manl'. Save the file and quit the application.

Double-click the documentation file Hello from the Finder. Figure 5 shows this documentation file opened within WorldViewer.

Figure 5: The Hello documentation file

Remember that a documentation file can be created from any printable source, including publishing applications, drawing programs, and label-makers. With ResEdit and a little finagling, 'PICT' resources from different source applications can be placed into a single WorldViewer documentation file.

In Conclusion

WorldViewer was not intended to replace Apple Computer’s DocViewer or other documentation viewers, but rather to create a home-grown reduced-feature version. As more software products are distributed using CD-ROM media and networks, the inclusion of on-line documentation will become more widespread. For those developers who need an easy (and cheap!) method to include their documentation, WorldViewer is a solution. Further, the ease with which it was implemented (as well as the simplicity of updating for MacApp 3.3, including the generation of a FAT binary) is a recommendation for the MacApp approach.

Related Reading

Cox, B., Object Oriented Programming: An Evolutionary Approach, Addison-Wesley, 1986.

Wilson, D., Rosenstein, L., and Shafer, D., Programming with MacApp, Addison-Wesley, 1990.

 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Latest Forum Discussions

See All

Bound through time on the hunt for sneak...
Have you ever sat down and wondered what would happen if Dr Who and Sherlock Holmes went on an adventure? Well, besides probably being the best mash-up of English fiction, you'd get the Hidden Through Time series, and now Rogueside has announced... | Read more »
The secrets of Penacony might soon come...
Version 2.2 of Honkai: Star Rail is on the horizon and brings the culmination of the Penacony adventure after quite the escalation in the latest story quests. To help you through this new expansion is the introduction of two powerful new... | Read more »
The Legend of Heroes: Trails of Cold Ste...
I adore game series that have connecting lore and stories, which of course means the Legend of Heroes is very dear to me, Trails lore has been building for two decades. Excitedly, the next stage is upon us as Userjoy has announced the upcoming... | Read more »
Go from lowly lizard to wicked Wyvern in...
Do you like questing, and do you like dragons? If not then boy is this not the announcement for you, as Loongcheer Game has unveiled Quest Dragon: Idle Mobile Game. Yes, it is amazing Square Enix hasn’t sued them for copyright infringement, but... | Read more »
Aether Gazer unveils Chapter 16 of its m...
After a bit of maintenance, Aether Gazer has released Chapter 16 of its main storyline, titled Night Parade of the Beasts. This big update brings a new character, a special outfit, some special limited-time events, and, of course, an engaging... | Read more »
Challenge those pesky wyverns to a dance...
After recently having you do battle against your foes by wildly flailing Hello Kitty and friends at them, GungHo Online has whipped out another surprising collaboration for Puzzle & Dragons. It is now time to beat your opponents by cha-cha... | Read more »
Pack a magnifying glass and practice you...
Somehow it has already been a year since Torchlight: Infinite launched, and XD Games is celebrating by blending in what sounds like a truly fantastic new update. Fans of Cthulhu rejoice, as Whispering Mist brings some horror elements, and tests... | Read more »
Summon your guild and prepare for war in...
Netmarble is making some pretty big moves with their latest update for Seven Knights Idle Adventure, with a bunch of interesting additions. Two new heroes enter the battle, there are events and bosses abound, and perhaps most interesting, a huge... | Read more »
Make the passage of time your plaything...
While some of us are still waiting for a chance to get our hands on Ash Prime - yes, don’t remind me I could currently buy him this month I’m barely hanging on - Digital Extremes has announced its next anticipated Prime Form for Warframe. Starting... | Read more »
If you can find it and fit through the d...
The holy trinity of amazing company names have come together, to release their equally amazing and adorable mobile game, Hamster Inn. Published by HyperBeard Games, and co-developed by Mum Not Proud and Little Sasquatch Studios, it's time to... | Read more »

Price Scanner via MacPrices.net

Apple AirPods Pro with USB-C return to all-ti...
Amazon has Apple’s AirPods Pro with USB-C in stock and on sale for $179.99 including free shipping. Their price is $70 (28%) off MSRP, and it’s currently the lowest price available for new AirPods... Read more
Apple Magic Keyboards for iPads are on sale f...
Amazon has Apple Magic Keyboards for iPads on sale today for up to $70 off MSRP, shipping included: – Magic Keyboard for 10th-generation Apple iPad: $199, save $50 – Magic Keyboard for 11″ iPad Pro/... Read more
Apple’s 13-inch M2 MacBook Airs return to rec...
Apple retailers have 13″ MacBook Airs with M2 CPUs in stock and on sale this weekend starting at only $849 in Space Gray, Silver, Starlight, and Midnight colors. These are the lowest prices currently... Read more
Best Buy is clearing out iPad Airs for up to...
In advance of next week’s probably release of new and updated iPad Airs, Best Buy has 10.9″ M1 WiFi iPad Airs on record-low sale prices for up to $200 off Apple’s MSRP, starting at $399. Sale prices... Read more
Every version of Apple Pencil is on sale toda...
Best Buy has all Apple Pencils on sale today for $79, ranging up to 39% off MSRP for some models. Sale prices for online orders only, in-store prices may vary. Order online and choose free shipping... Read more
Sunday Sale: Apple Studio Display with Standa...
Amazon has the standard-glass Apple Studio Display on sale for $300 off MSRP for a limited time. Shipping is free: – Studio Display (Standard glass): $1299.97 $300 off MSRP For the latest prices and... Read more
Apple is offering significant discounts on 16...
Apple has a full line of 16″ M3 Pro and M3 Max MacBook Pros available, Certified Refurbished, starting at $2119 and ranging up to $600 off MSRP. Each model features a new outer case, shipping is free... Read more
Apple HomePods on sale for $30-$50 off MSRP t...
Best Buy is offering a $30-$50 discount on Apple HomePods this weekend on their online store. The HomePod mini is on sale for $69.99, $30 off MSRP, while Best Buy has the full-size HomePod on sale... Read more
Limited-time sale: 13-inch M3 MacBook Airs fo...
Amazon has the base 13″ M3 MacBook Air (8GB/256GB) in stock and on sale for a limited time for $989 shipped. That’s $110 off MSRP, and it’s the lowest price we’ve seen so far for an M3-powered... Read more
13-inch M2 MacBook Airs in stock today at App...
Apple has 13″ M2 MacBook Airs available for only $849 today in their Certified Refurbished store. These are the cheapest M2-powered MacBooks for sale at Apple. Apple’s one-year warranty is included,... Read more

Jobs Board

Omnichannel Associate - *Apple* Blossom Mal...
Omnichannel Associate - Apple Blossom Mall Location:Winchester, VA, United States (https://jobs.jcp.com/jobs/location/191170/winchester-va-united-states) - Apple Read more
Operations Associate - *Apple* Blossom Mall...
Operations Associate - Apple Blossom Mall Location:Winchester, VA, United States (https://jobs.jcp.com/jobs/location/191170/winchester-va-united-states) - Apple Read more
Cashier - *Apple* Blossom Mall - JCPenney (...
Cashier - Apple Blossom Mall Location:Winchester, VA, United States (https://jobs.jcp.com/jobs/location/191170/winchester-va-united-states) - Apple Blossom Mall Read more
*Apple* Software Engineer - HP Inc. (United...
…Mobile, Windows and Mac applications. We are seeking a high energy Senior Apple mobile engineer who can lead and drive application development while also enabling Read more
Licensed Practical Nurse - Womens Imaging *A...
Licensed Practical Nurse - Womens Imaging Apple Hill - PRN Location: York Hospital, York, PA Schedule: PRN/Per Diem Sign-On Bonus Eligible Remote/Hybrid Regular Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.