TweetFollow Us on Twitter

May 96 Top 10
Volume Number:12
Issue Number:5
Column Tag:Symantec Top 10

Symantec Top 10

By Craig Conner and Scott Morison

Note: Source code files accompanying article are located on MacTech CD-ROM or source code disks.

With the release of 8.1, we thought we would run through some update questions for both Pascal and C/C++ PPC projects, and then look at some interesting features. We end with some 68K questions and a C++ language update.

Q: With the introduction of the Pascal drop-in for SPM, what is involved in porting Think Pascal code to the PPC?

A: First, we would like to thank Language Systems for creating the drop-in PPC Pascal compiler for SPM. Now, on to the answer. To port code involves several steps. First, you need to update your code following Apple’s recommended steps to migrate from 68K code to PowerPC code. Consult Chapter 3 of the Object Pascal.pdf file for more specific info. To ease this transition you can use the Universal Headers 2.1 that we released for Think Pascal and do the changes within the Think environment.

Second, when you create the project, you need to include the following libraries, or use the Project Model:

InterfaceLib

MathLib

PascalUPPGlue.o

PasLibx.o

PPCANSI.o

PPCRuntime.o

PPCunix.o

Third, you will need to add the relevant units into a USES statement both in your source code and in the project. (You can also use the {$I} syntax used by MPW to include files.)

Q: Can I use block comments in Language Systems Pascal?

A: Yes! LS Pascal is similar to MPW Pascal in that regard. Use braces, like this:

    {
    This is a
    block comment
    }

Q: I’m trying to update a project from 8.0.3 to 8.1, and I get the error message:

File "InterfaceLib.xcoff"

Error: the file was not found.

I also get the same message for the MathLib.xcoff and ObjectSupportLib.xcoff. Why is this?

A: You will need to replace InterfaceLib.xcoff with InterfaceLib, MathLib.xcoff with MathLib, and ObjectSupportLib.xcoff with ObjectSupportLib. These libraries have changed from xcoff library stubs to actual shared library stubs, so these files have lost the .xcoff extension. Remove the old libraries and add the new versions.

Q: Okay, I now have the right libraries, but I get a continuous stream of errors like this:

Prefix "PowerPC C++"; Line 1; While compiling "CStream_myContents.cpp"

Error: different configuration for precompiled header

A: The default precompiled header has the Exception Handling switch on, but most converted files convert with the switch off. You can find the switch by choosing Options from the Project menu and looking at the PowerPC C++ Language Settings. If that does not help it is time to re-precompile the header. To quickly precompile the header you can simply choose the Precompile Header script from the Scripts menu.

Q: Why do I now notice a pause and then a dialog box opening when entering variables in the data window?

A: SC++ 8.1 allows for deferring debugging file generation. This both speeds up compile times and limits the size of the compiled project. The downside is that when you ask for information from a file that doesn’t have debug information created yet, the debugger needs to take a moment and create it.

Q: I am using the SPM and trying to get my 68K application to link. ToolServer starts to open, and then it posts a dialog saying StdCLib could not be found. Why?

A: ToolServer 3.4 requires the StdCLibInit extension to be loaded in your Extensions folder. You can copy it from the 8.1 disk System Additions folder.

Q: The Apple Guide tutorials don’t show up in my Help menu. Why not?

A: For the SPM to load the Apple Guides, you need to have the AppleGuide extension loaded in your Extensions folder. Look for more Apple Guides in the future.

Q: My TPM project complains about not being able to find the ANSI library; what has changed?

A: The following TPM libraries’ names have been changed in a minor but important way:

ANSI-A4

ANSI-A4++

ANSI-small

ANSI-small++

CPlusLib-A4

These libraries all used to use em-dashes (option-hyphen) in their names instead of hyphens. Due to problems this causes on Japanese systems, the em-dashes have been changed to regular hyphens. Projects which use these libraries will have to remove and re-add them in order for TPM to be able to recognize the libraries with their new names.

Q: How do I use AppendDITL() in a Think Pascal project?

A: This call was new to System 7 and never really made it into the old toolbox library. It is, however, declared in the CommToolBox.lib. Here is the way to get it working.

Add CommToolBox.lib to your project.

Create a unit (or modify an existing one) that declares AppendDITL as external. Something like:

 unit myDeclarations;
 interface

 procedure AppendDITL(
 theDialog:DialogPtr; 
 theHandle:Handle; 
 method:integer);

 implementation

 procedure AppendDITL(
 theDialog:DialogPtr;
 theHandle:Handle;
 method:integer);
 external;

 end.

Notice that I changed the method parameter to an integer type, so that I would not have to declare DITLMethod also. (You may want to declare that, and the method constants also for elegance.)

Q: Do I still have to use the pragmas for instantiation of static templates?

A: No. The compiler now accepts template-explicit instantiation as outlined in the ANSI C++ draft standard (dated 9/26/95) Section 14.4 pp. 14-15. The following pre-8.1.0 statements:

 template <class T> void f(T t);
 template <class T> class X { };

 #pragma template_access public
 #pragma template f(int)
 #pragma template X<int>

are equivalent to:

 template <class T> void f(T t);
 template <class T> class X { };

 template void f(int);
 template class X<int>;

Note: The old method of using #pragma template directives continues to be supported.

Special thanks to: Glenn Austin, Michael Hopkins, Kevin Quah, and Mark Baldwin.

 
AAPL
$565.32
Apple Inc.
+0.00
GOOG
$603.66
Google Inc.
+0.00
MSFT
$29.07
Microsoft Corpora
+0.00
MacNews Search:
Community Search:
view counter

view counter
view counter
view counter
view counter
view counter
view counter
view counter
dockXtender
view counter

Empire of the Eclipse Review
Empire of the Eclipse Review By Carter Dotson on May 24th, 2012 Our Rating: :: OVERSHADOWINGiPhone App - Designed for the iPhone, compatible with the iPad Empire of the Eclipse is an ambitious strategy MMO that is very deep, and aimed at dedicated players.   | Read more »
Bejeweled HD Review
Bejeweled HD Review By Jennifer Allen on May 24th, 2012 Our Rating: :: ADDICTIVEiPad Only App - Designed for the iPad The iPad version of the ever addictive Match Three title.   Developer: PopCap Price: $3.99 Version Reviewed: 1.2 Device Reviewed On: iPad 2 | Read more »
Facebook Releases New Camera App To Stre...
While not a replacement for Instagram, Facebook Camera is a good first step in this month+ old union of the two companies. Released today, Facebook camera looks to streamline the viewing of photos and the uploading of them. The app allows you to apply simple filters to images, tag people, upload multiple images at once, and post a note about the... | Read more »
Missile Monkey Review
Missile Monkey Review By Lisa Caplan on May 24th, 2012 Our Rating: :: FLYING LOWUniversal App - Designed for iPhone and iPad Missile Monkey is a must miss   Developer: Munsey Clan Games Price: $0.99 Version Reviewed: 1.0 Device Reviewed On: iPad 2 | Read more »
Boomlings Review
Boomlings Review By Lisa Caplan on May 24th, 2012 Our Rating: :: FUN FREEBIEUniversal App - Designed for iPhone and iPad Boomlings is a traditional matching puzzle game, with some explosive twists   | Read more »
Dave vs Cave Review
Dave vs Cave Review By Jason Wadsworth on May 24th, 2012 Our Rating: :: WATCH FOR FALLING ROCKSUniversal App - Designed for iPhone and iPad Kid falls down hole, kid gets trapped in cave, kid fights evil rock monsters to escape.   Developer: Origame64 | Read more »
Python Pocket Power: Python Bytes 3 – Mo...
Python fans are certain to welcome the best bits from the penultimate season of the BBC sketch comedy in a new iPhone app: Python Bytes 3 – Monty Python Series 3. If you have a flair for the obvious, you’ll correctly assume this is third in a series of apps that feature the best skits from the cult-classic, Monty Python’s Flying Circus. | Read more »
Slingshot Racing Review
Slingshot Racing Review By Carter Dotson on May 24th, 2012 Our Rating: :: SWING ME AROUNDUniversal App - Designed for iPhone and iPad Slingshot Racing is a racing game where players must race around the courses by grappling and swinging around the slippery courses.   | Read more »
Go to the Cannes Film Festival with The...
For the movie industry the Cannes Film Festival is one of the most important events in which to preview films and watch the stars. The 65th annual festival is happening in France right now, but if you weren’t able to secure an invite or make the journey, hope is not lost. Film buffs and star gazers can keep tabs on the festival with The Hoolywood... | Read more »
David Haye’s Knockout Review
David Haye’s Knockout Review By Jennifer Allen on May 24th, 2012 Our Rating: :: PUNCHING FUNUniversal App - Designed for iPhone and iPad A simple yet satisfying cartoon-style boxing game.   | Read more »
All contents are Copyright 1984-2010 by Xplain Corporation. All rights reserved. Theme designed by Icreon.